Wild 12: Odds of a Rook: Stronger player takes White, and before play begins his R a1 is removed. From then on, play proceeds normally. Queenside castling with the "ghost" of that Rook is not permitted.
BLACK r n b q k b n r p p p p p p p p - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - P P P P P P P P - N B Q K B N R WHITE
See also: atomic, boards, match, suicide, wild, wild 1, wild 2, wild 3, wild 4, wild 5, wild 6, wild 7, wild 8, wild 9, wild 10, wild 11, wild 17