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Intro 8: Observing Games

 

Each game has a game number. This number is shown at the left end of each line printed by "games", and is also displayed whenever any information about a game is presented. If a player is in a game, the game number is shown to the left of the player's name in the "who v" display.

It is possible to watch the progress of one or more games. This is called observing. If you're observing a game, each time anything happens in that game, your display is updated. The commands that govern this are:

observe, allobservers, moves, oldmoves

observe 2 turns on observing game 2. Alternatively observe Doggie turns on observing of the game played by Doggie. observe with no arguments turns off observing of all games, and trying to observe a game you're already observing turns off observing for that game.

Note that in this command (and almost all other commands that accept a player's name) the name can be abbreviated, as long as there is no ambiguity. So, o d is the same as observe Doggie if there is only one player whose name begins with "D" or "d". All such commands are also case insensitive.

You can tell if a player is observing by looking for the "o" to the left of the name in the who v display, or by doing finger for that player.

The command allobservers, or all for short, lists all the observers of all games being observed. If a game is specified, it lists the observers for the specified game.

moves lists the moves so far for the specified game. oldmoves lists the moves of the game previously completed by the specified player. If no parameter is given, your own current, or previous moves are shown.

See also: observe, allobservers, moves, oldmoves, examine


next up previous contents
Next: Commands Up: Introduction to the Free Previous: Intro 7: Making moves

Klaus Knopper <knopper@unix-ag.uni-kl.de>